gzdoom/src/textures
Christoph Oelckers cc066bc409 - complete restructuring of resource file handling for more flexibility and future
extensions.
- Removed merging of special namespaces. For the texture manager this has
  become totally useless so there is no need to do this anymore. Not merging
  the namespaces also allows a much more reliable detection of lumps belonging
  to special namespaces so the ScanForFlatHack function is no longer needed.
  Instead, any lump up to F_END with a length of 4096 will be marked for 
  inclusion as a flat texture if no F_START marker is found.
- Made the counting of intermission stats in Doom a GAMEINFO option so that
  it can be activated in all games.


SVN r1555 (trunk)
2009-04-23 22:49:38 +00:00
..
automaptexture.cpp - Changed: Textures without a name no longer get added to the texture manager's 2008-11-30 12:49:27 +00:00
bitmap.cpp - Fixed: When FMultiPatchTexture::MakeTexture() needed to work in RGB 2009-04-16 02:02:56 +00:00
bitmap.h - Fixed: All translucent blending operations for CopyColors must treat an 2008-05-17 08:18:31 +00:00
buildtexture.cpp About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
canvastexture.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
ddstexture.cpp - Changed: Textures without a name no longer get added to the texture manager's 2008-11-30 12:49:27 +00:00
flattexture.cpp - Changed: Textures without a name no longer get added to the texture manager's 2008-11-30 12:49:27 +00:00
imgztexture.cpp - Changed: Textures without a name no longer get added to the texture manager's 2008-11-30 12:49:27 +00:00
jpegtexture.cpp - Changed: Textures without a name no longer get added to the texture manager's 2008-11-30 12:49:27 +00:00
multipatchtexture.cpp - Crap. 2009-04-16 02:05:13 +00:00
patchtexture.cpp - Changed: Textures without a name no longer get added to the texture manager's 2008-11-30 12:49:27 +00:00
pcxtexture.cpp - Changed: Textures without a name no longer get added to the texture manager's 2008-11-30 12:49:27 +00:00
pngtexture.cpp - Changed: Textures without a name no longer get added to the texture manager's 2008-11-30 12:49:27 +00:00
rawpagetexture.cpp - Changed: Textures without a name no longer get added to the texture manager's 2008-11-30 12:49:27 +00:00
texture.cpp - Fixed: World panning was ignored for the X offset of masked midtextures. 2009-04-11 04:28:06 +00:00
texturemanager.cpp - complete restructuring of resource file handling for more flexibility and future 2009-04-23 22:49:38 +00:00
textures.h - complete restructuring of resource file handling for more flexibility and future 2009-04-23 22:49:38 +00:00
tgatexture.cpp - Changed: Textures without a name no longer get added to the texture manager's 2008-11-30 12:49:27 +00:00
warptexture.cpp - Added a CopyInfo function to FTexture that contains all code required to 2009-01-18 09:31:49 +00:00