.. |
2d
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added even more explicit GetChars() calls.
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2023-10-03 15:55:08 +02:00 |
audio
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use copystring instead of strdup when reading environments.
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2023-10-08 11:54:14 +02:00 |
console
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added even more explicit GetChars() calls.
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2023-10-03 15:55:08 +02:00 |
cutscenes
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yet even more GetChars calls added.
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2023-10-07 23:29:24 +02:00 |
engine
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fixed savegame file name check.
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2023-10-25 17:27:41 +02:00 |
filesystem
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fixed some signed-ness issues.
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2023-10-08 08:11:56 +02:00 |
fonts
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added even more explicit GetChars() calls.
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2023-10-03 15:55:08 +02:00 |
menu
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yet even more GetChars calls added.
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2023-10-07 23:29:24 +02:00 |
models
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- allow FORCEBACKCULLFACES to work with hud models
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2023-10-25 10:57:48 -04:00 |
objects
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minor backend update from Raze.
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2023-10-17 20:54:27 +02:00 |
platform
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final final GetChars fix on linux
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2023-10-08 07:31:59 +02:00 |
rendering
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do not print all GL extensions to the log for the GLES renderer.
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2023-10-25 16:23:44 +02:00 |
scripting
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give error instead of warning for zscript 4.12+ on return count mismatch
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2023-10-15 18:51:05 +02:00 |
startscreen
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yet even more GetChars calls added.
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2023-10-07 23:29:24 +02:00 |
statusbar
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- Backend update from Raze.
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2023-02-11 12:05:45 +01:00 |
textures
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the remaining GetChars additions.
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2023-10-07 23:44:01 +02:00 |
thirdparty
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added a third batch of GetChars call to FStrings.
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2023-10-07 23:03:40 +02:00 |
utility
|
minor backend update from Raze.
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2023-10-17 20:54:27 +02:00 |