gzdoom/wadsrc/static/zscript/shared
Christoph Oelckers c880b26d98 - scriptified MorphProjectile and CustomSprite.
This should for now conclude actor class scriptification. The remaining ten classes with the exception of MorphedMonster are all too essential or too closely tied to engine feature so they should remain native.
2017-01-20 01:11:36 +01:00
..
blood.txt - converted a few more DECORATE files. 2016-10-14 00:40:20 +02:00
botstuff.txt - more exporting of AInventory. 2017-01-19 20:56:31 +01:00
bridge.txt - scriptified CustomBridge.OnDestroy. 2017-01-12 22:56:06 +01:00
camera.txt - scriptified ASecurityCamera and AAimingCamera. 2016-11-29 20:16:14 +01:00
debris.txt - scriptified a_strifeitems.cpp and a_debris.cpp. 2016-11-29 12:17:05 +01:00
decal.txt - converted the rest of actors/shared. 2016-10-14 10:46:15 +02:00
dog.txt - converted the rest of actors/shared. 2016-10-14 10:46:15 +02:00
dynlights.txt - scriptified the BeginPlay methods of the VavoomLight classes. 2017-01-18 19:10:25 +01:00
fastprojectile.txt - scriptified FastProjectile. 2017-01-13 00:35:56 +01:00
fountain.txt - scriptified the particle fountains. 2017-01-13 19:29:54 +01:00
hatetarget.txt - scriptified some trivial stuff from g_shared. 2016-11-29 19:50:34 +01:00
ice.txt - scriptified A_FreezeDeath(Chunks). 2017-01-14 18:26:59 +01:00
itemeffects.txt - split up zscript/shared/inventory.txt. 2016-11-30 13:36:13 +01:00
mapmarker.txt - scriptified some trivial stuff from g_shared. 2016-11-29 19:50:34 +01:00
morph.txt - scriptified MorphProjectile and CustomSprite. 2017-01-20 01:11:36 +01:00
movingcamera.txt - scriptified the moving camera. 2017-01-13 22:13:03 +01:00
player.txt - scriptified a large part of the weapon code. 2017-01-19 17:40:34 +01:00
player_cheat.txt - scriptified a large part of the weapon code. 2017-01-19 17:40:34 +01:00
randomspawner.txt - scriptified the RandomSpawner. 2017-01-14 02:05:52 +01:00
secrettrigger.txt - scriptified some trivial stuff from g_shared. 2016-11-29 19:50:34 +01:00
sectoraction.txt - scriptified the sector actions. 2017-01-13 13:51:47 +01:00
setcolor.txt - fixed: The check for virtual function overrides was never done if the overriding function had no qualifier at all. 2017-01-08 19:07:26 +01:00
sharedmisc.txt - scriptified MorphProjectile and CustomSprite. 2017-01-20 01:11:36 +01:00
skies.txt - skriptified the skybox actors. 2017-01-14 18:04:49 +01:00
soundenvironment.txt - scriptified ASoundEnvironment. 2017-01-14 11:43:08 +01:00
soundsequence.txt - scriptified ASoundSequence. 2017-01-14 14:37:29 +01:00
spark.txt - scriptified some trivial stuff from g_shared. 2016-11-29 19:50:34 +01:00
specialspot.txt - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
splashes.txt - converted the rest of actors/shared. 2016-10-14 10:46:15 +02:00
teleport.txt - scriptified a large part of the weapon code. 2017-01-19 17:40:34 +01:00
waterzone.txt - scriptified some trivial stuff from g_shared. 2016-11-29 19:50:34 +01:00