.. |
armor.txt
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- split up zscript/shared/inventory.txt.
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2016-11-30 13:36:13 +01:00 |
blood.txt
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- converted a few more DECORATE files.
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2016-10-14 00:40:20 +02:00 |
botstuff.txt
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- added proper definitions for all exported native fields.
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2016-11-22 23:43:32 +01:00 |
bridge.txt
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- turned everything I could into non-action functions.
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2016-10-22 17:49:08 +02:00 |
camera.txt
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- scriptified ASecurityCamera and AAimingCamera.
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2016-11-29 20:16:14 +01:00 |
debris.txt
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- scriptified a_strifeitems.cpp and a_debris.cpp.
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2016-11-29 12:17:05 +01:00 |
decal.txt
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- converted the rest of actors/shared.
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2016-10-14 10:46:15 +02:00 |
dog.txt
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- converted the rest of actors/shared.
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2016-10-14 10:46:15 +02:00 |
dynlights.txt
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- made dynamic light attenuation completely opt-in. This can be done either by setting a MAPINFO option for lights that do not automatically specify it and with a light property. The light property will always take precedence, if set.
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2016-12-07 23:17:18 +01:00 |
fastprojectile.txt
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- scriptified Heretic's blaster.
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2016-11-24 20:02:44 +01:00 |
fountain.txt
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- converted the rest of actors/shared.
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2016-10-14 10:46:15 +02:00 |
hatetarget.txt
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- scriptified some trivial stuff from g_shared.
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2016-11-29 19:50:34 +01:00 |
ice.txt
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- corrected the export signatures of several script exports to contain the correct classes, so that the fudging in FindFunction could be removed.
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2016-12-02 18:52:58 +01:00 |
inv_misc.txt
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- split up zscript/shared/inventory.txt.
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2016-11-30 13:36:13 +01:00 |
inventory.txt
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- cleanup of the virtual function definitions for inventory items. Let's better use 'virtual' and 'override' everywhere to make sure that nothing gets overlooked.
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2016-11-30 15:54:01 +01:00 |
itemeffects.txt
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- split up zscript/shared/inventory.txt.
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2016-11-30 13:36:13 +01:00 |
mapmarker.txt
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- scriptified some trivial stuff from g_shared.
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2016-11-29 19:50:34 +01:00 |
morph.txt
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- exported all member fields from the morph items.
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2016-11-23 23:28:03 +01:00 |
movingcamera.txt
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- converted the rest of actors/shared.
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2016-10-14 10:46:15 +02:00 |
player.txt
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- added a larger batch of function exports.
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2016-11-30 01:25:51 +01:00 |
powerups.txt
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- fixed a few bad declarations.
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2016-11-30 16:19:13 +01:00 |
secrettrigger.txt
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- scriptified some trivial stuff from g_shared.
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2016-11-29 19:50:34 +01:00 |
sectoraction.txt
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- converted the rest of actors/shared.
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2016-10-14 10:46:15 +02:00 |
setcolor.txt
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- scriptified some trivial stuff from g_shared.
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2016-11-29 19:50:34 +01:00 |
sharedmisc.txt
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- scriptified the SectorFlagSetter.
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2016-11-30 01:49:36 +01:00 |
skies.txt
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- converted the rest of actors/shared.
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2016-10-14 10:46:15 +02:00 |
soundenvironment.txt
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- converted the rest of actors/shared.
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2016-10-14 10:46:15 +02:00 |
soundsequence.txt
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- converted the rest of actors/shared.
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2016-10-14 10:46:15 +02:00 |
spark.txt
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- scriptified some trivial stuff from g_shared.
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2016-11-29 19:50:34 +01:00 |
specialspot.txt
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- turned everything I could into non-action functions.
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2016-10-22 17:49:08 +02:00 |
splashes.txt
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- converted the rest of actors/shared.
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2016-10-14 10:46:15 +02:00 |
teleport.txt
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- converted the rest of actors/shared.
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2016-10-14 10:46:15 +02:00 |
waterzone.txt
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- scriptified some trivial stuff from g_shared.
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2016-11-29 19:50:34 +01:00 |
weapons.txt
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- split up zscript/shared/inventory.txt.
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2016-11-30 13:36:13 +01:00 |