gzdoom/src/scripting
Christoph Oelckers 1fdcacc337 - redirect script access to the compatflags CVARs to their internal shadow variables.
This is needed so that MAPINFO settings for these flags don't get ignored.
2018-06-08 22:55:44 +02:00
..
backend - redirect script access to the compatflags CVARs to their internal shadow variables. 2018-06-08 22:55:44 +02:00
decorate - fixed crash in DECORATE parsing 2018-05-10 11:47:16 +03:00
vm Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
zscript Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
symbols.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
symbols.h - took PTypeBase and all its subclasses out of the DObject hierarchy. 2017-04-13 17:47:17 +02:00
thingdef.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
thingdef.h Removed unused parameter from several functions in FStateDefinitions class 2017-11-05 15:20:25 +02:00
thingdef_data.cpp BLOCKASPLAYER flag: treat non-player actors as blockable by "block players" lines 2018-06-04 22:18:51 +02:00
thingdef_properties.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
types.cpp - don't skip empty arrays which are themselves array elements in the ZScript serializer. 2018-02-27 15:42:22 +01:00
types.h Allow setting string user variables in ACS 2018-03-24 10:20:39 +01:00