gzdoom/src/swrenderer/scene
2016-12-28 12:07:55 +01:00
..
r_3dfloors.cpp Remove r_local header 2016-12-28 01:56:37 +01:00
r_3dfloors.h Move renders into folders 2016-12-27 06:31:55 +01:00
r_bsp.cpp Move all clip segment handling to r_clip_segment and make its working data private 2016-12-28 12:07:55 +01:00
r_bsp.h Create files for clip, draw and portal segments 2016-12-28 07:04:13 +01:00
r_clip_segment.cpp Move all clip segment handling to r_clip_segment and make its working data private 2016-12-28 12:07:55 +01:00
r_clip_segment.h Move all clip segment handling to r_clip_segment and make its working data private 2016-12-28 12:07:55 +01:00
r_draw_segment.cpp Create files for clip, draw and portal segments 2016-12-28 07:04:13 +01:00
r_draw_segment.h Create files for clip, draw and portal segments 2016-12-28 07:04:13 +01:00
r_plane.cpp Create files for clip, draw and portal segments 2016-12-28 07:04:13 +01:00
r_plane.h Add R_DrawFogBoundaryLine and move R_DrawFogBoundary to a source file closer to its correct location 2016-12-27 07:40:35 +01:00
r_portal_segment.cpp Create files for clip, draw and portal segments 2016-12-28 07:04:13 +01:00
r_portal_segment.h Create files for clip, draw and portal segments 2016-12-28 07:04:13 +01:00
r_segs.cpp Move all clip segment handling to r_clip_segment and make its working data private 2016-12-28 12:07:55 +01:00
r_segs.h Move all clip segment handling to r_clip_segment and make its working data private 2016-12-28 12:07:55 +01:00
r_things.cpp Create files for clip, draw and portal segments 2016-12-28 07:04:13 +01:00
r_things.h Move renders into folders 2016-12-27 06:31:55 +01:00
r_voxel.cpp Move colfunc and friends to r_draw and change them to member function pointers 2016-12-27 23:53:47 +01:00
r_voxel.h Move renders into folders 2016-12-27 06:31:55 +01:00
r_walldraw.cpp Create files for clip, draw and portal segments 2016-12-28 07:04:13 +01:00
r_walldraw.h Move R_GetColumn to walldraw and create header file 2016-12-28 01:35:22 +01:00