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12 lines
328 B
C++
12 lines
328 B
C++
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#pragma once
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namespace swrenderer
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{
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typedef bool(*VisibleSegmentCallback)(int x1, int x2);
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void R_ClearClipSegs(short left, short right);
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bool R_ClipWallSegment(int x1, int x2, bool solid, VisibleSegmentCallback callback);
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bool R_CheckClipWallSegment(int first, int last);
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bool R_IsWallSegmentVisible(int x1, int x2);
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}
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