.. |
a_dynlightdata.cpp
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- fixed compilation with GCC 5 and newer
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2019-07-07 11:51:34 +03:00 |
colormaps.cpp
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- sprite lightlevel cleanup and fixes.
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2022-06-01 08:37:13 +02:00 |
colormaps.h
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- moved EColorManipulation into the backend.
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2021-03-13 12:21:07 +01:00 |
gldefs.cpp
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Added the following GL Light flags:
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2022-05-31 09:12:59 +02:00 |
models.cpp
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- blocked off direct access to TAngle’s internal storage.
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2022-08-26 18:09:29 +02:00 |
models.h
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- Added 'ScaleWeaponFOV' flag to MODELDEF. Affects weapon models only; will scale the model along with the user's FOV to reduce distortion.
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2022-03-08 07:43:39 +01:00 |
portalgroups.cpp
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- copied a few more map information CCMDs to g_ccmd.
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2019-01-31 03:03:56 +01:00 |
r_canvastexture.cpp
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Move TexMan.GetCanvas and GetTextureCanvas to common
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2022-07-25 18:50:16 +02:00 |
r_canvastexture.h
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Move TexMan.GetCanvas and GetTextureCanvas to common
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2022-07-25 18:50:16 +02:00 |
r_interpolate.cpp
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- split the serializer in two to keep the Doom specific parts out of the main file.
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2020-04-11 20:20:53 +02:00 |
r_interpolate.h
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- made TObjPtr as trivial as possible.
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2022-06-06 15:19:31 +02:00 |
r_sections.cpp
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- fixed a few issues pointed out by the assert in the TArray [] operator.
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2020-04-11 14:00:10 +02:00 |
r_sections.h
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- replaced MIN/MAX in all non-common code.
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2021-10-30 10:16:52 +02:00 |
r_translate.cpp
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- removed most templates.h includes.
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2021-10-30 10:49:12 +02:00 |
r_translate.h
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- use translation slot 0 for reserved content, like font translations.
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2020-04-11 20:20:39 +02:00 |
r_vanillatrans.cpp
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- removed most templates.h includes.
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2021-10-30 10:49:12 +02:00 |
r_vanillatrans.h
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- oops, missed this one
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2020-01-01 08:12:31 -05:00 |
sprites.cpp
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- disable implicit conversions from float to TAngle
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2022-08-26 18:01:26 +02:00 |
sprites.h
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- reverted AActor::scale to a DVector2.
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2022-07-11 12:20:34 +02:00 |
v_palette.cpp
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- removed most templates.h includes.
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2021-10-30 10:49:12 +02:00 |
v_palette.h
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- cleanup of 2D code.
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2020-04-11 20:20:58 +02:00 |
voxeldef.cpp
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- disable implicit conversions from float to TAngle
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2022-08-26 18:01:26 +02:00 |