gzdoom/src/g_doom
Randy Heit 16846fe36d - Added TELEFRAG_DAMAGE constant, and changed the two places that still used
1000 as the threshold for god mode damage to use it instead. (Players with
  MF2_INVULNERABLE set already used 1000000 as their threshold.)


SVN r1755 (trunk)
2009-08-07 03:57:03 +00:00
..
a_arachnotron.cpp
a_archvile.cpp - Moved the terget->velz assignment to the end of A_VileAttack to remove the 2009-08-02 04:11:48 +00:00
a_bossbrain.cpp - Restored the reactiontime countdown for A_SpawnFly, since some Dehacked 2009-08-02 03:56:03 +00:00
a_bruiser.cpp
a_cacodemon.cpp
a_cyberdemon.cpp
a_demon.cpp
a_doomglobal.h
a_doomimp.cpp
a_doommisc.cpp
a_doomweaps.cpp - Added Gez's Skulltag feature patch, including: 2009-06-09 17:13:03 +00:00
a_fatso.cpp - Added A_Mushroom compatibility option for Dehacked. 2009-08-02 15:54:34 +00:00
a_keen.cpp - Fixed: G_DoPlayDemo did not free the demobuffer or the CVAR backups when it 2008-12-06 10:22:37 +00:00
a_lostsoul.cpp - Enough with this "momentum" garbage. What Doom calls "momentum" is really 2009-06-30 20:57:51 +00:00
a_painelemental.cpp - Added TELEFRAG_DAMAGE constant, and changed the two places that still used 2009-08-07 03:57:03 +00:00
a_possessed.cpp
a_revenant.cpp - Enough with this "momentum" garbage. What Doom calls "momentum" is really 2009-06-30 20:57:51 +00:00
a_scriptedmarine.cpp - Added Gez's submissions for A_M_Saw customization, area damage and 2009-06-27 19:37:53 +00:00
a_spidermaster.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00