gzdoom/wadsrc/static/actors
Major Cooke 167cb28563 Added GetProximity(classname, distance, flags, ptr).
- Behaves similarly to A_CheckProximity but returns the count of classname instead of true/false.

# Conflicts:
#	wadsrc/static/actors/actor.txt
2016-07-30 00:26:55 +02:00
..
chex - added pickup sprite for Chex Quest's Mini Zorcher (i.e. pistol replacement.) 2015-04-27 10:24:49 +02:00
doom - fixed beta Lost Soul's states. 2016-03-12 10:54:14 +01:00
heretic - fixed: TAG_BLASTERP was on the wrong actor. 2016-04-19 02:06:36 +02:00
hexen Normalize line endings 2016-03-01 09:47:10 -06:00
raven Normalize line endings 2016-03-01 09:47:10 -06:00
shared - Added the tracer actor spawning for A_FireBullets and A_CustomBulletAttack. 2016-07-16 17:34:15 +02:00
strife - replaced AActor::vel and player_t::Vel with a floating point version. 2016-03-20 00:54:18 +01:00
actor.txt Added GetProximity(classname, distance, flags, ptr). 2016-07-30 00:26:55 +02:00
constants.txt Added A_CopySpriteFrame(from, to, flags).. 2016-07-28 08:39:32 +02:00