gzdoom/wadsrc/static/mapinfo
Christoph Oelckers f94c9ce81d - Fixed: Not all places checking for player start spots above 4 did it correctly.
The editor number for player start spot 5 is now stored in the game info
  so that there's only one place where this check needs to be done.
- Fixed: WIF_NOAUTOAIM only worked for projectiles unlike Skulltag's original
  implementation.


SVN r1997 (trunk)
2009-11-24 06:55:38 +00:00
..
chex.txt - Fixed: Not all places checking for player start spots above 4 did it correctly. 2009-11-24 06:55:38 +00:00
chex3.txt - removed gamemission variable because it wasn't used anywhere. 2009-03-22 11:37:56 +00:00
doom1.txt - Changed: Making the gameinfo customizable by MAPINFO requires different 2009-03-23 17:46:59 +00:00
doom2.txt - removed gamemission variable because it wasn't used anywhere. 2009-03-22 11:37:56 +00:00
doomcommon.txt - Fixed: Not all places checking for player start spots above 4 did it correctly. 2009-11-24 06:55:38 +00:00
heretic.txt - Fixed: Not all places checking for player start spots above 4 did it correctly. 2009-11-24 06:55:38 +00:00
hereticsw.txt - removed gamemission variable because it wasn't used anywhere. 2009-03-22 11:37:56 +00:00
hexen.txt - Fixed: Not all places checking for player start spots above 4 did it correctly. 2009-11-24 06:55:38 +00:00
plutonia.txt - removed gamemission variable because it wasn't used anywhere. 2009-03-22 11:37:56 +00:00
strife.txt - Fixed: Not all places checking for player start spots above 4 did it correctly. 2009-11-24 06:55:38 +00:00
tnt.txt - removed gamemission variable because it wasn't used anywhere. 2009-03-22 11:37:56 +00:00
ultdoom.txt - removed gamemission variable because it wasn't used anywhere. 2009-03-22 11:37:56 +00:00