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2d
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Configurable sampling per custom texture in material shaders
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2023-09-25 21:19:58 +02:00 |
audio
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Switch to miniz from zlib
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2023-09-17 23:52:51 +02:00 |
console
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- fixed doublebind check with automap.
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2023-09-15 22:00:05 +02:00 |
cutscenes
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Change more default settings
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2023-09-25 21:18:57 +02:00 |
engine
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Change the options menu to follow a more logical modern layout
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2023-09-25 21:19:01 +02:00 |
filesystem
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Switch to miniz from zlib
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2023-09-17 23:52:51 +02:00 |
fonts
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Go back to the hex font for now
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2023-09-25 21:19:57 +02:00 |
menu
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- put the entire filesystem code into a namespace and created some subdirectories.
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2023-08-22 22:54:54 +02:00 |
models
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Switch to miniz from zlib
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2023-09-17 23:52:51 +02:00 |
objects
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Expose OF_Transient to actors as bNoSaveGame
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2023-09-14 16:28:23 +02:00 |
platform
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Change the folder structure of the vulkan backend to better reflect what is going on
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2023-09-25 21:19:00 +02:00 |
rendering
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Adjust names of variables for better readability
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2023-09-25 21:19:58 +02:00 |
scripting
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Pulled in some changes from "Rename the project"
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2023-09-25 21:18:55 +02:00 |
startscreen
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Improve vid_fps stats
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2023-09-25 21:19:05 +02:00 |
statusbar
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Change more default settings
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2023-09-25 21:18:57 +02:00 |
textures
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Configurable sampling per custom texture in material shaders
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2023-09-25 21:19:58 +02:00 |
thirdparty
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Switch to miniz from zlib
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2023-09-17 23:52:51 +02:00 |
utility
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Add bounds.cpp from ZDRay
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2023-09-25 21:19:58 +02:00 |