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Go back to the hex font for now
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1 changed files with 3 additions and 3 deletions
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@ -875,12 +875,12 @@ void V_InitFonts()
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auto lump = fileSystem.CheckNumForFullName("newconsolefont.hex", 0); // This is always loaded from gzdoom.pk3 to prevent overriding it with incomplete replacements.
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if (lump == -1) I_FatalError("newconsolefont.hex not found"); // This font is needed - do not start up without it.
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NewConsoleFont = CreateHexLumpFont("NewConsoleFont", lump);
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//NewSmallFont = CreateHexLumpFont2("NewSmallFont", lump);
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NewSmallFont = CreateHexLumpFont2("NewSmallFont", lump);
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/*
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lump = fileSystem.CheckNumForFullName("newmenufont.ttf", 0); // This is always loaded from gzdoom.pk3 to prevent overriding it with incomplete replacements.
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if (lump == -1) I_FatalError("newmenufont.ttf not found"); // This font is needed - do not start up without it.
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NewSmallFont = CreateTTFFont("NewSmallFont", 18, lump);
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*/
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CurrentConsoleFont = NewConsoleFont;
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ConFont = V_GetFont("ConsoleFont", "CONFONT");
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V_GetFont("IndexFont", "INDEXFON"); // detect potential replacements for this one.
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