Christoph Oelckers
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ada5097e34
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- converted scale variables in AActor, FMapThing and skin to float.
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2016-03-20 12:13:00 +01:00 |
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Randy Heit
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55142078d8
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
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Randy Heit
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459ad5abff
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- Updated scripting branch to latest version in trunk.
SVN r4337 (scripting)
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2013-06-07 03:31:30 +00:00 |
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Randy Heit
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2668988870
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- Switched to a genericly extensible representation for userinfo.
- Fixed: The playerinfo CCMD did not range check the player number.
SVN r4253 (trunk)
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2013-05-12 18:27:03 +00:00 |
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Randy Heit
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424fcb4cba
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- Initialize sprframe to NULL in FListMenuItemPlayerDisplay::Drawer().
SVN r4018 (trunk)
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2013-01-03 03:08:45 +00:00 |
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Randy Heit
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e7efa1d802
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- Update to latest version in trunk.
SVN r3890 (scripting)
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2012-10-17 04:24:54 +00:00 |
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Randy Heit
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12e1901150
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- Fixed: FListMenuItemPlayerDisplay::Drawer() used the sprite's scale but not the texture's scale.
SVN r3880 (trunk)
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2012-10-05 03:48:51 +00:00 |
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Randy Heit
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d85604da19
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- Update scripting branch to latest version of trunk.
SVN r3767 (scripting)
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2012-07-17 02:53:53 +00:00 |
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Randy Heit
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fcd4854714
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- Fixed: FListMenuItemPlayerDisplay could crash at various points if a class does not have a See state.
SVN r3764 (trunk)
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2012-07-15 03:33:28 +00:00 |
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Randy Heit
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562cf04db2
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- Update scripting branch to trunk.
SVN r3758 (scripting)
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2012-07-14 03:04:41 +00:00 |
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Randy Heit
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71e02e2d9e
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- Fixed: When the player setup menu cycles the random players, it needs to rebuild the translation for each one.
SVN r3657 (trunk)
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2012-05-15 22:52:24 +00:00 |
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Randy Heit
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4d64085c8a
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- Fixed: The PlayerDisplay menu item ignored the FlipX property of the sprite frames.
SVN r3431 (trunk)
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2012-03-12 01:41:19 +00:00 |
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Christoph Oelckers
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5dfc57336e
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- fixed: The class selection menu crashed when no item in the menu was selected.
SVN r2786 (trunk)
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2010-09-15 20:11:32 +00:00 |
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Christoph Oelckers
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579502ab74
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- merged menu branch back into trunk.
SVN r2768 (trunk)
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2010-09-14 17:28:18 +00:00 |
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