Christoph Oelckers
|
8bb36bd479
|
- do not use M_EPI1 and M_EPI2 in any Doom 2 context.
Their content is inconsistent across versions, so better always use the text version of the names.
|
2021-05-19 18:38:36 +02:00 |
|
Christoph Oelckers
|
6071cf66cc
|
- added proper string labels for Doom 2 episodes.
|
2021-05-17 13:02:01 +02:00 |
|
Rachael Alexanderson
|
0204051381
|
- add support for the (as of now) newest version of the Unity re-releases
|
2020-09-03 23:40:00 -04:00 |
|
Farkas Péter
|
4de8851e06
|
Rename MAP31 and MAP32 back in Doom 2: Unity Edition (#1127)
|
2020-06-24 10:58:19 -04:00 |
|
Rachael Alexanderson
|
09016b7c05
|
- fixed: oops, show NRFTL on the episode selection menu for Doom2:Unity, if nerve.wad is loaded
|
2020-01-18 17:55:43 -05:00 |
|
Rachael Alexanderson
|
6df9e39152
|
- add support for new Bethesda.Net Unity Edition wads
- they can be extracted with this utility: https://github.com/kevansevans/Unity-Doom-Ripper
|
2020-01-10 16:36:01 -05:00 |
|