Randy Heit
e20164ba46
Clean up unused variables in GME
2015-03-08 17:27:34 -05:00
Randy Heit
ff257a0300
Fix compiling with provided VS 2005 projects
2014-07-21 22:31:05 -05:00
Edoardo Prezioso
1a3ac9d0b3
- Simplify CMake GCC and Clang checking.
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Introduce the variable 'ZD_CMAKE_COMPILER_IS_GNUC(XX)_COMPATIBLE' and replace any occurrence of '"${CMAKE_C(XX)_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_C(XX)_COMPILER_ID}" STREQUAL "Clang"' with it. This makes it possible to add more GCC compatible compilers in just one place.
2014-06-26 01:23:41 +02:00
Randy Heit
f429510cd1
We're building GME static, so don't do any DLL magic on Win32
2014-04-03 17:26:59 -05:00
Randy Heit
1d52d75fab
Add new GME files to VC++ 2005 project
2014-04-03 17:23:18 -05:00
Randy Heit
138e7ff749
Redo GME warning-silencing that was undone by commit fbddfbe57
2014-04-03 17:16:40 -05:00
Randy Heit
fbddfbe576
Upgrade game-music-emu to version 0.6.0
2014-04-03 09:19:51 -05:00
Braden Obrzut
3e90b65014
- Use release compiler flags for debug builds of third party libraries.
2013-10-12 00:24:04 -04:00
Christoph Oelckers
7c81c2f1ee
- added Edward-san's patch for allowing 'clang' compiler to use the same 'gcc' cmake settings
2013-06-23 18:37:13 +02:00
Randy Heit
fd784b05c2
- Fix some GCC 4.7.1 warnings.
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SVN r3747 (trunk)
2012-07-07 03:43:11 +00:00
Randy Heit
e6de6fed3c
- Revert r3214, which added some completely useless warnings for GCC.
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I'm sure there are good reasons even GCC doesn't enable them by default when you use -Wall.
SVN r3225 (trunk)
2011-06-12 19:17:21 +00:00
Christoph Oelckers
81ae38c072
- added submission for disabling some new and rather pointless GCC warnings.
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SVN r3214 (trunk)
2011-05-26 23:19:20 +00:00
Randy Heit
f96dd8ff8a
- Make GCC happy.
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SVN r3164 (trunk)
2011-03-11 00:44:38 +00:00
Christoph Oelckers
1993e969b7
- GCC warning fixes (GCC stupidity for the most part.)
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SVN r3154 (trunk)
2011-02-19 08:59:43 +00:00
Randy Heit
465d52b766
- Fixed: PROFILE was incorrectly declared in the top-level CMakeLists.txt, so GCC always
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generating profiling information for Debug and RelWithDebInfo builds. This happened to
also bring up that game-music-emu and DUMB are always built as RelWithDebInfo. If we're
doing a normal Release build, we can just leave them as Release as well.
SVN r1808 (trunk)
2009-09-08 03:01:55 +00:00
Randy Heit
a8de4fc2da
- Fixed compilation of i_keyboard.cpp with MinGW, because w32api still doesn't have
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everything that was new for XP.
- Swapped snes_spc out for the full Game Music Emu library.
SVN r1631 (trunk)
2009-06-03 03:05:02 +00:00