Christoph Oelckers
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cead0194bd
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- safety commit. To finalize we need a better vertex buffer interface.
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2018-10-25 00:49:39 +02:00 |
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David Carlier
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58c6614c03
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silent few warnings
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2018-09-16 09:09:47 +02:00 |
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Christoph Oelckers
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29a54c33b2
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- temporarily disabled wipe code and removed old function stubs.
This still needs work.
# Conflicts:
# src/gl/data/gl_attributebuffer.cpp
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2018-09-02 12:02:59 +02:00 |
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Christoph Oelckers
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9af01c4667
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- Untested wipe refactor
# Conflicts:
# src/gl/renderer/gl_renderer.cpp
# src/gl/system/gl_wipe.cpp
# src/hwrenderer/scene/hw_attributebuffer.cpp
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2018-09-02 12:02:36 +02:00 |
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Christoph Oelckers
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ed856085f4
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- use the Dim function to draw the palette tester.
This looks better, consumes less resources and removes one ugly special texture from the engine.
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2018-07-14 18:28:12 +02:00 |
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Christoph Oelckers
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babe55819e
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- fullscreen toggle and some cleanup. Not fully working yet.
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2018-06-17 22:11:35 +02:00 |
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