Braden Obrzut
|
d625caf03c
|
- Ported SDL backend to SDL 2.0. Still needs a little bit of polish, but it works.
|
2014-12-08 18:46:10 -05:00 |
|
Braden Obrzut
|
811a75ebf6
|
- Minor adjustments to SDL joystick code so that all axes have at least a small deadzone so that button mapping works properly.
|
2014-01-18 17:54:46 -05:00 |
|
Braden Obrzut
|
9e26f3b7a4
|
- Instead of a huge switch statement, lets convert POV to axes by bitwise operations since we later assume we can do that for the button mapping anyways.
SVN r3609 (trunk)
|
2012-05-01 01:53:59 +00:00 |
|
Braden Obrzut
|
192839a436
|
- Added button mapping for the first 8 axes for SDL joysticks. The first two axes are assumed to be x/y.
- Added POV hat support for SDL. (First 4 map to buttons, but all map to an x/y axis.)
SVN r3607 (trunk)
|
2012-04-29 00:53:27 +00:00 |
|
Braden Obrzut
|
0065c29902
|
- Added deadzone handling to SDL joystick support.
SVN r3605 (trunk)
|
2012-04-28 03:44:10 +00:00 |
|
Braden Obrzut
|
eb064ebe06
|
- Fixed crash with joysticks with more than 5 axes.
SVN r2941 (trunk)
|
2010-10-13 20:07:16 +00:00 |
|
Braden Obrzut
|
78cfbe56a1
|
- Forgot to actually add new joystick code.
SVN r2940 (trunk)
|
2010-10-13 16:30:31 +00:00 |
|