Magnus Norddahl
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6df3b3fbca
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Changed the light collision structure uploaded to the GPU to be a binary tree using AABBs for the nodes instead of a BSP plane
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2017-03-07 15:58:22 +01:00 |
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Magnus Norddahl
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8515f9720a
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1D shadow maps are now working
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2017-03-04 09:14:01 +01:00 |
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Magnus Norddahl
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538d516c9a
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Upload shadow map index for each light to main.fp
Move storage buffer binding location
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2017-03-02 18:07:47 +01:00 |
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Magnus Norddahl
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d450deee76
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Generate shadow map for lights
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2017-03-02 16:19:07 +01:00 |
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Magnus Norddahl
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62c285f7b3
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Create a shadowmap texture and upload light list
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2017-03-02 16:19:06 +01:00 |
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Magnus Norddahl
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7a4b01471d
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Add class updating and managing the shadow map texture
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2017-03-02 16:19:06 +01:00 |
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Magnus Norddahl
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6363c6cf58
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Add a shadowmap shader
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2017-03-02 16:19:06 +01:00 |
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