alexey.lysiuk
dad0a6f977
- fixed typo in serialization error message
2020-08-27 09:57:36 +03:00
alexey.lysiuk
dfd5726eb0
- added bounds checks for serialization of pointers
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Bogus pointers and offsets were serialized silently
This will to find other cases of dangling pointers, and protect from loading of broken saved games
https://forum.zdoom.org/viewtopic.php?t=67494
2020-08-25 21:54:36 +03:00
Christoph Oelckers
ab8d2ef62d
- fixed serializer.
...
All includes of RapidJSON *must*(!!!) have the same #defines, otherwise incompatible code will be generated without any hint of a warning.
2020-04-11 22:53:26 +02:00
Christoph Oelckers
ef8b4c7d5e
- put the state pointer serializer in a virtual function so that types.cpp can operate without any knowledge of Doom states.
2020-04-11 20:20:54 +02:00
Christoph Oelckers
7b292cca57
- split the serializer in two to keep the Doom specific parts out of the main file.
2020-04-11 20:20:53 +02:00