Commit graph

9 commits

Author SHA1 Message Date
Christoph Oelckers
a08cc2b477 - switched the input grid to the new font. Also use the same scale as the rest of the menus. 2019-03-31 10:08:09 +02:00
Marisa Kirisame
659de5d2d8 Silence "truncation of floating point value" warnings in gzdoom.pk3. 2019-03-31 09:50:59 +02:00
Christoph Oelckers
478eef5628 - fixed positioning of "no files" message on load game screen. 2019-03-17 19:10:25 +01:00
Christoph Oelckers
04281d4a0b - fixed positoning issues in the load/save menu. 2019-03-15 20:22:40 +01:00
Rachael Alexanderson
fd4295b38c - add some /0 guards in the load/save menu to prevent VM aborts 2019-03-11 20:19:40 -04:00
Christoph Oelckers
8b4690bc44 - use international date format for all places that print a date.
The most important one is the autosave tagging. This was done because the old printout was missing the year and printed the month as a 3 character English string, sabotaging any attempt to sort the autosaves by anything meaningful.
2019-03-11 21:21:37 +01:00
Christoph Oelckers
22cf35c1c7 - reworked the load/save menu to use the new console font.
Parts of this menu suffered badly from lack of screen space to convey the intended information due to the oversized fonts. With the new font this is a lot less problematic (unless using 320x200, of course)
2019-03-11 20:59:43 +01:00
Christoph Oelckers
5682b1b5bb -corrected text placement on load+save menu. 2019-03-02 16:03:56 +01:00
Christoph Oelckers
b542d1371d - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
Renamed from wadsrc/static/zscript/menu/loadsavemenu.txt (Browse further)