Commit graph

15 commits

Author SHA1 Message Date
Braden Obrzut
7af8b78b9f - Applied Chilly's patch to fix excessive name change notifications. 2014-01-18 15:18:35 -05:00
Randy Heit
2668988870 - Switched to a genericly extensible representation for userinfo.
- Fixed: The playerinfo CCMD did not range check the player number.

SVN r4253 (trunk)
2013-05-12 18:27:03 +00:00
Randy Heit
602209d4a4 - Add NoRandomPlayerclass flag for MAPINFO.
SVN r4147 (trunk)
2013-02-19 02:50:47 +00:00
Randy Heit
71e02e2d9e - Fixed: When the player setup menu cycles the random players, it needs to rebuild the translation for each one.
SVN r3657 (trunk)
2012-05-15 22:52:24 +00:00
Christoph Oelckers
fbff5ca932 - moved r_interpolate.cpp and r_translate.cpp to r_data.
- merged r_jpeg.h into jpegtexture.cpp because that's the only place where it's ever used.


SVN r3255 (trunk)
2011-07-06 08:50:15 +00:00
Christoph Oelckers
f35b3b84af - fixed: The player setup menu set the playerlass CVAR to the actual class name, not the display name as expected.
SVN r3078 (trunk)
2010-12-26 09:01:36 +00:00
Christoph Oelckers
fe0c7bc7f9 - Let FPlayerNameBox::DrawBorder decide what graphics to use based on actual presence in the WADs, not the gamemode.
SVN r2953 (trunk)
2010-10-17 08:29:21 +00:00
Christoph Oelckers
7e362819e4 - made the different cursor characters for Raven's and the other small fonts a property of the font instead deciding based on the game.
SVN r2935 (trunk)
2010-10-12 08:43:15 +00:00
Christoph Oelckers
16fa8cc249 - Am I the only one who thinks that static_casts can create really clunky code? (Thanks, GCC, for your overly paranoid warning settings that necessitate such ugliness. :( )
SVN r2844 (trunk)
2010-09-22 06:52:48 +00:00
Braden Obrzut
15d74dab56 - Fixed: GCC warnings.
SVN r2843 (trunk)
2010-09-21 20:35:40 +00:00
Christoph Oelckers
583cbd49a6 - try to encapsulate access to the player class's display name for printing purposes.
SVN r2839 (trunk)
2010-09-21 09:43:54 +00:00
Christoph Oelckers
e385de010d - fixed: FValueTextItem::MenuEvent must eat all MKEY_Enter events so that the menu doesn't try to activate the item which results in an attempt to create an invalid submenu.
SVN r2807 (trunk)
2010-09-17 10:11:39 +00:00
Christoph Oelckers
fa062aa141 - fixed: DPlayerMenu::ClassChanged needs to call PickPlayerClass before setting the playerclass CVAR.
SVN r2806 (trunk)
2010-09-17 08:19:02 +00:00
Christoph Oelckers
35aa6e7847 - fixed: The player name input box did not 0-terminate the string when temporarily appending an underscore for the cursor display.
SVN r2804 (trunk)
2010-09-16 23:16:06 +00:00
Christoph Oelckers
579502ab74 - merged menu branch back into trunk.
SVN r2768 (trunk)
2010-09-14 17:28:18 +00:00