Magnus Norddahl
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35c13763db
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- convert the SSAO pass to use hw_postprocess
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2018-06-30 15:24:13 +02:00 |
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Magnus Norddahl
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ecb5d69ae3
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- Simplify FGLRenderer::PostProcessScene
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2018-06-29 21:55:46 +02:00 |
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Magnus Norddahl
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b2fad453fa
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- change tonemaps to steps
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2018-06-23 19:25:49 +02:00 |
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Magnus Norddahl
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ebf0cef283
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- convert colormap shader to postprocess steps
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2018-06-22 00:51:58 +02:00 |
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Magnus Norddahl
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83f50f5808
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- port bloom, blur and camera exposure to postprocess steps and remove the old implementation
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2018-06-22 00:29:50 +02:00 |
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Magnus Norddahl
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151ed22967
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- write OpenGL backend for hw_postprocess (FGLRenderBuffers::RenderEffect)
- remove old fxaa and lens shader classes
- render the fxaa and lens effects
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2018-06-20 19:56:30 +02:00 |
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Magnus Norddahl
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e3997d5f11
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- convert FXAA and Lens Distort
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2018-06-20 01:12:59 +02:00 |
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Magnus Norddahl
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684a97f300
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- add some helper functions
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2018-06-20 00:40:11 +02:00 |
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Magnus Norddahl
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da5ecf1e5b
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- create bloom pass in declarative postprocess form
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2018-06-19 22:16:50 +02:00 |
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