Alexander
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4a85e24228
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fixed spelling (mostly comments)
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2018-11-27 19:44:06 +01:00 |
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Christoph Oelckers
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cfa11046ab
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- changed PhosphorousFire.DoSpecialDamage to match SVE's handling:
* Everything with a damage factor for fire only uses that.
* Everything that bleeds takes half damage
* Robots take quarter damage.
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2018-11-16 21:36:57 +01:00 |
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Rachael Alexanderson
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2997f31f9f
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- removed ZDOOMADD and updated actors in question with ZDOOMTRANS
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2017-06-04 12:30:35 +02:00 |
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Rachael Alexanderson
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a937f709aa
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- Added +ZDOOMADD to all Heretic, Hexen, and Strife actors that needed it (that I know of...)
- this developer's insanity level increased another 21%
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2017-06-04 12:30:35 +02:00 |
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Christoph Oelckers
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7a5171a2e9
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- fixed: The check for virtual function overrides was never done if the overriding function had no qualifier at all.
- fixed several occurences where an 'override' qualifier was missing.
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2017-01-08 19:07:26 +01:00 |
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Christoph Oelckers
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b625156df6
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- scriptified Strife's flamethrower and grenade launcher.
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2016-11-29 14:12:39 +01:00 |
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