Christopher Bruns
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460b653709
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Row interlaced 3d might be working, at least in fullscreen 1920x1080 mode.
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2016-10-02 16:10:21 -04:00 |
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Christopher Bruns
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960d4d6755
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Create TopBottom3D mode and begin sketching RowInterleaved3D mode.
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2016-10-02 16:09:02 -04:00 |
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Christopher Bruns
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a5c27af59b
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Show weapon at full width in SideBySideFull 3D mode.
(cherry picked from commit c42e98c0042937adc05c1f1569d909d58a5b8ffb)
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2016-09-22 09:25:48 +02:00 |
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Christopher Bruns
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d10a0309ab
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Update header comment in gl_sidebyside3d source files
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2016-09-22 09:25:47 +02:00 |
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Christopher Bruns
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1f79e23d5b
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Implement wide side-by-side mode, using adjusted aspect ratio in projection matrix.
Use optimal framebuffer size for side-by-side modes.
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2016-09-22 09:25:46 +02:00 |
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Christopher Bruns
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9a257ac158
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Implement side-by-side narrow 3D mode.
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2016-09-22 09:25:46 +02:00 |
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