Edoardo Prezioso
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8895716e27
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- Game-Music-Emu: Merge commit cf7bfd2.
Commit title: 'added gme_tell_samples() and gme_seek_samples()'
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2016-12-18 11:52:23 +01:00 |
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Edoardo Prezioso
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e1af7e3f8c
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- Game-Music-Emu: reduce code delta with original source.
This will help with the next Game-Music-Emu upgrades.
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2016-12-18 11:52:22 +01:00 |
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Edoardo Prezioso
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7aaa03d3e0
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- Import GME fix to critical security bug.
Details at the following link: https://scarybeastsecurity.blogspot.com/2016/12/redux-compromising-linux-using-snes.html .
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2016-12-16 17:00:36 +01:00 |
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Christoph Oelckers
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340faef1ec
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- fixed a few 64-bit warnings.
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2016-02-13 13:37:28 +01:00 |
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Randy Heit
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8398a6ee75
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Change cpu_lag_max to a define, since it is used in an assert
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2015-03-11 13:26:35 -05:00 |
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Randy Heit
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e20164ba46
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Clean up unused variables in GME
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2015-03-08 17:27:34 -05:00 |
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Randy Heit
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f429510cd1
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We're building GME static, so don't do any DLL magic on Win32
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2014-04-03 17:26:59 -05:00 |
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Randy Heit
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138e7ff749
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Redo GME warning-silencing that was undone by commit fbddfbe57
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2014-04-03 17:16:40 -05:00 |
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Randy Heit
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fbddfbe576
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Upgrade game-music-emu to version 0.6.0
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2014-04-03 09:19:51 -05:00 |
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Randy Heit
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fd784b05c2
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- Fix some GCC 4.7.1 warnings.
SVN r3747 (trunk)
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2012-07-07 03:43:11 +00:00 |
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Randy Heit
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f96dd8ff8a
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- Make GCC happy.
SVN r3164 (trunk)
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2011-03-11 00:44:38 +00:00 |
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Randy Heit
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a8de4fc2da
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- Fixed compilation of i_keyboard.cpp with MinGW, because w32api still doesn't have
everything that was new for XP.
- Swapped snes_spc out for the full Game Music Emu library.
SVN r1631 (trunk)
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2009-06-03 03:05:02 +00:00 |
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