Christoph Oelckers
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1e1db5dd0c
|
- Fixed: To prevent the pointer cleanup code from crashing numsectors has
to be set to 0 when the sectors array is deleted.
SVN r64 (trunk)
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2006-04-23 00:03:32 +00:00 |
|
Christoph Oelckers
|
da51ac7446
|
SVN r49 (trunk)
|
2006-04-16 13:29:50 +00:00 |
|
Randy Heit
|
ec4b8719aa
|
Fixed: Compiling with mingw once again works, although savegame loading problems are not yet fixed.
SVN r31 (trunk)
|
2006-04-12 03:03:58 +00:00 |
|
Christoph Oelckers
|
25f90d6221
|
SVN r27 (trunk)
|
2006-04-11 16:27:41 +00:00 |
|
Randy Heit
|
cf11cbdb30
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
SVN r4 (trunk)
|
2006-02-24 04:48:15 +00:00 |
|