Commit graph

4 commits

Author SHA1 Message Date
Christoph Oelckers
dff4553663 - fixed: When playing non-looping songs GMESong::Read could return without releasing the critical section.
SVN r2988 (trunk)
2010-11-07 14:25:08 +00:00
Randy Heit
64b7468bf4 - Fixed: The initial play of a GME song always started track 0.
SVN r1655 (trunk)
2009-06-08 23:37:39 +00:00
Randy Heit
5300572b88 - Moved USE_WINDOWS_DWORD definition out of music_gme.cpp and into i_musicinterns.h.
SVN r1632 (trunk)
2009-06-04 00:58:42 +00:00
Randy Heit
a8de4fc2da - Fixed compilation of i_keyboard.cpp with MinGW, because w32api still doesn't have
everything that was new for XP.
- Swapped snes_spc out for the full Game Music Emu library.

SVN r1631 (trunk)
2009-06-03 03:05:02 +00:00