- Changed A_AlertMonsters so that it can be placed directly in a weapon state. - Fixed: Frozen corpses of stealth monsters were invisible. - Added: Calling Radius_Quake with a tid of 0 now uses the activator as the quake's center. SVN r275 (trunk)
Super Sonic Doom crashed due to this. - Fixed: G_DoAutosave could divide by 0 if autosavecount was 0. SVN r243 (trunk)
just players. SVN r235 (trunk)
SVN r4 (trunk)