Christoph Oelckers
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662fa6e667
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- removed the conversion helper code and fixed a few places where FMaterial was only used to access the hardware textures in the FTexture class.
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2020-04-19 10:57:49 +02:00 |
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Christoph Oelckers
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7bdef7fe9a
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- cleaned the texture manager's method interface from FTexture references.
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2020-04-19 10:57:49 +02:00 |
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Christoph Oelckers
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9099bc8420
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- reworking some lower level texture code.
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2020-04-19 10:57:46 +02:00 |
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Christoph Oelckers
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9e7094848c
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- transitioned the 2D drawer to FGameTexture.
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2020-04-19 10:57:45 +02:00 |
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Christoph Oelckers
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9a3b663e04
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- fixed text size calculations in the status bar.
To avoid errors, all spacing calculations have been added to FFont::StringWidth which already performs proper escape filtering.
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2020-04-13 12:11:14 +02:00 |
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Christoph Oelckers
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1e40b745d5
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- added some things from Raze to allow using the same code in both projects.
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2020-04-11 20:20:59 +02:00 |
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Christoph Oelckers
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940f1dc9a2
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- move font code to 'common'.
- fix use of translation slot 0, used for internal translations.
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2020-04-11 20:20:40 +02:00 |
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