Christoph Oelckers
580e463498
- moved texture code to 'common'.
2020-04-11 20:20:38 +02:00
Christoph Oelckers
f8e9cb8fbc
- major dependency reduction of the texture system.
2020-04-11 20:20:37 +02:00
Christoph Oelckers
ac610d87e5
- merged FPalette and PaletteContainer.
2020-04-11 20:19:53 +02:00
Christoph Oelckers
cf757ba834
- made the translation container a class.
...
This also splits off some Doom-specific implementation details into higher level headers.
2020-04-11 14:00:11 +02:00
Christoph Oelckers
828cba13a1
- changed translation management so that the fonts also use translation IDs.
2020-03-16 17:23:30 +01:00
Magnus Norddahl
d5761740d3
- fix burn crash on vulkan
2019-05-09 17:55:29 +02:00
Christoph Oelckers
3ad9783d8f
- fixed the hardware rendering precacher not to evict secondary layers of multi-layer textures.
...
It will now check all layers of a material.
Additionally it will also delete all descriptor sets of Vulkan hardware textures before precaching to make sure that nothing here can accidentally still reference a deleted texture.
2019-03-21 21:57:39 +01:00
Christoph Oelckers
89d607c9a6
- moved all rendering code into a common subdirectory.
...
No changes to the files themselves was made.
2019-01-31 19:58:17 +01:00