Christoph Oelckers
06900ff8be
- reviewd script code for spawn calls that did not check their results.
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Nothing should ever assume that spawning an actor is unconditionally successful. There can always be some edge cases where this is not the case.
2016-12-31 10:27:12 -05:00
Christoph Oelckers
4e802652c7
- scriptified ArtiBlastRadius.
2016-11-26 09:51:14 +01:00
Christoph Oelckers
aa32d8970b
- scriptified a_hereticmisc.cpp.
2016-11-18 21:34:06 +01:00
Christoph Oelckers
371712c53a
- turned everything I could into non-action functions.
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- fixed emission of the self pointer in FxVMFunctionCall. I did not realize that the self expression only sets up a register for the value, not pushing it onto the stack.
2016-10-22 17:49:08 +02:00
Christoph Oelckers
6650e2bbfb
- converted some Heretic stuff to ZScript for testing.
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- added type casts to the arguments of function calls.
- added string constant to state conversion to FxTypeCast.
2016-10-16 22:32:52 +02:00