Christoph Oelckers
78a66e001a
- properly handle all meta properties for inventory items.
2017-02-28 00:45:16 +01:00
Christoph Oelckers
19b1c10ba8
- scriptified a large part of the weapon code.
2017-01-19 17:40:34 +01:00
Christoph Oelckers
d8acf774a6
- scriptified the remains of AKey.
...
- replaced Key.KeyNumber with special1. This is only for internal bookkeeping purposes so there's really no need to complicate this with a new variable when this one works just as well.
2017-01-18 15:17:12 +01:00
Christoph Oelckers
156f9c488e
- added script variable access for native code so that many more classes can be fully exported. Tested with the puzzle items.
2017-01-15 18:16:36 +01:00
Christoph Oelckers
267600826f
- sxriptified key and puzzleitem base classes.
2017-01-15 10:37:54 +01:00
Christoph Oelckers
d3626948e4
- removed duplicate health definitions.
2017-01-15 09:42:49 +01:00
Christoph Oelckers
9f9cea4b4a
- scriptified the health items.
2017-01-15 01:02:38 +01:00
Christoph Oelckers
a597979738
- scriptified ammo.
...
- moved inventory stuff into its own directory.
2017-01-14 21:27:31 +01:00