Commit graph

8 commits

Author SHA1 Message Date
Christoph Oelckers
78a66e001a - properly handle all meta properties for inventory items. 2017-02-28 00:45:16 +01:00
Christoph Oelckers
19b1c10ba8 - scriptified a large part of the weapon code. 2017-01-19 17:40:34 +01:00
Christoph Oelckers
d8acf774a6 - scriptified the remains of AKey.
- replaced Key.KeyNumber with special1. This is only for internal bookkeeping purposes so there's really no need to complicate this with a new variable when this one works just as well.
2017-01-18 15:17:12 +01:00
Christoph Oelckers
156f9c488e - added script variable access for native code so that many more classes can be fully exported. Tested with the puzzle items. 2017-01-15 18:16:36 +01:00
Christoph Oelckers
267600826f - sxriptified key and puzzleitem base classes. 2017-01-15 10:37:54 +01:00
Christoph Oelckers
d3626948e4 - removed duplicate health definitions. 2017-01-15 09:42:49 +01:00
Christoph Oelckers
9f9cea4b4a - scriptified the health items. 2017-01-15 01:02:38 +01:00
Christoph Oelckers
a597979738 - scriptified ammo.
- moved inventory stuff into its own directory.
2017-01-14 21:27:31 +01:00
Renamed from wadsrc/static/zscript/shared/inv_misc.txt (Browse further)