Christoph Oelckers
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2a16fb9d28
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- moved most remaining playsim code into its proper folder.
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2019-07-14 13:59:16 +02:00 |
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Christoph Oelckers
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14101fa447
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- health groups and software rendering textures freed of 'level'
Edited cherry-pick of an older commit.
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2019-01-29 16:06:17 +01:00 |
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ZZYZX
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a276ebfb08
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Exported destructible geometry to ZScript
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2018-11-07 00:12:37 +01:00 |
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ZZYZX
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ed3355acc6
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Explode bouncing projectiles if hit damageable geometry
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2018-11-07 00:12:37 +01:00 |
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ZZYZX
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d85e5afdfb
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Destructible geometry - minor fixes and 3D floor support
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2018-11-07 00:12:37 +01:00 |
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ZZYZX
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a6cdcab128
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Implemented loading/saving of line/sector health and health groups in savegames
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2018-10-31 22:14:40 +01:00 |
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ZZYZX
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b911bbc424
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Single commit - destructible geometry feature
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2018-10-31 17:22:09 +01:00 |
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