Christoph Oelckers
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f3762934e3
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- fixed: A_AlertMonsters lost one 'self.' during conversion.
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2016-12-12 12:50:17 +01:00 |
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Christoph Oelckers
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aa758159c9
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- renamed Actor.NoiseAlert to Actor.SoundAlert to deconflict with the same-named action special.
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2016-12-11 12:10:05 +01:00 |
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Christoph Oelckers
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5beebb83b7
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- scriptified Strife's assault gun and missile launcher.
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2016-11-29 13:28:43 +01:00 |
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Christoph Oelckers
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be5ba70ed2
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- scriptified Strife's dagger and crossbow.
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2016-11-29 13:00:07 +01:00 |
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Christoph Oelckers
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55b549c0c6
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- converted the rest of a_strifestuff.cpp.
- changed some very old A_Explode calls which passed all values as integer literals.
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2016-11-29 00:16:30 +01:00 |
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Christoph Oelckers
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edd8e51a69
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- scriptified most of a_strifestuff.cpp.
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2016-11-28 23:30:14 +01:00 |
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