Major Cooke
0b0984b88e
Added STOPRAILS actor flag.
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- An actor with this flag will prevent railgun shots from penetrating further.
2019-12-30 08:37:08 +01:00
Christoph Oelckers
e82565373f
- separated the channel number from the flags in the sound interface so that the 8 channel limit can be eliminated.
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- added Marisa Kirisame's CHAN_OVERLAP flag.
- exported S_IsActorPlayingSomething to ZScript.
The sound API change required deprecating A_PlaySound and S_Sound. There are now new variants S_StartSound and A_StartSound which have two distinct parameters for channel and flags.
2019-12-16 23:52:39 +01:00
alexey.lysiuk
4c7c1138aa
- adjusted collision detection for item pickups
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Use vanilla condition for a thing with MF_SPECIAL flag to fix inability to grab it when item's top is at the same height as sector's floor from it can be picked up
https://forum.zdoom.org/viewtopic.php?t=60181&start=88#p1122935
2019-10-31 12:07:50 +01:00
alexey.lysiuk
ae2f7dd892
- fixed radius attack that may inflict damage twice
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https://forum.zdoom.org/viewtopic.php?t=66191
2019-10-27 09:34:13 +01:00
Marisa Kirisame
2628dabc31
Fix for LineTrace not setting its starting sector based on its offset.
2019-09-15 21:58:25 +02:00
Christoph Oelckers
2a16fb9d28
- moved most remaining playsim code into its proper folder.
2019-07-14 13:59:16 +02:00