Braden Obrzut
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f0b946c3cf
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- Allow use of system GME library. It defaults to forcing the use of the internal library at least for now though.
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2013-11-06 13:37:34 -05:00 |
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Christoph Oelckers
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dff4553663
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- fixed: When playing non-looping songs GMESong::Read could return without releasing the critical section.
SVN r2988 (trunk)
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2010-11-07 14:25:08 +00:00 |
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Randy Heit
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64b7468bf4
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- Fixed: The initial play of a GME song always started track 0.
SVN r1655 (trunk)
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2009-06-08 23:37:39 +00:00 |
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Randy Heit
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5300572b88
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- Moved USE_WINDOWS_DWORD definition out of music_gme.cpp and into i_musicinterns.h.
SVN r1632 (trunk)
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2009-06-04 00:58:42 +00:00 |
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Randy Heit
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a8de4fc2da
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- Fixed compilation of i_keyboard.cpp with MinGW, because w32api still doesn't have
everything that was new for XP.
- Swapped snes_spc out for the full Game Music Emu library.
SVN r1631 (trunk)
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2009-06-03 03:05:02 +00:00 |
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