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Fix locale string for "sprite billboard faces camera" menu option.
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2 changed files with 2 additions and 1 deletions
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@ -2607,6 +2607,7 @@ GLPREFMNU_SPRCLIP = "Adjust sprite clipping";
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GLPREFMNU_SPRBLEND = "Smooth sprite edges";
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GLPREFMNU_SPRBLEND = "Smooth sprite edges";
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GLPREFMNU_FUZZSTYLE = "Fuzz Style";
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GLPREFMNU_FUZZSTYLE = "Fuzz Style";
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GLPREFMNU_SPRBILLBOARD = "Sprite billboard";
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GLPREFMNU_SPRBILLBOARD = "Sprite billboard";
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GLPREFMNU_SPRBILLFACECAMERA = "Sprites face camera";
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GLPREFMNU_PARTICLESTYLE = "Particle style";
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GLPREFMNU_PARTICLESTYLE = "Particle style";
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GLPREFMNU_AMBLIGHT = "Ambient light level";
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GLPREFMNU_AMBLIGHT = "Ambient light level";
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GLPREFMNU_RENDERQUALITY = "Rendering quality";
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GLPREFMNU_RENDERQUALITY = "Rendering quality";
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@ -184,7 +184,7 @@ OptionMenu "GLPrefOptions"
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Option "$GLPREFMNU_SPRBLEND", gl_sprite_blend, "OnOff"
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Option "$GLPREFMNU_SPRBLEND", gl_sprite_blend, "OnOff"
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Option "$GLPREFMNU_FUZZSTYLE", gl_fuzztype, "FuzzStyle"
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Option "$GLPREFMNU_FUZZSTYLE", gl_fuzztype, "FuzzStyle"
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Option "$GLPREFMNU_SPRBILLBOARD", gl_billboard_mode, "BillboardModes"
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Option "$GLPREFMNU_SPRBILLBOARD", gl_billboard_mode, "BillboardModes"
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Option "$GLPREFMNU_SPRBFACCAMRA", gl_billboard_faces_camera, "OnOff"
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Option "$GLPREFMNU_SPRBILLFACECAMERA", gl_billboard_faces_camera, "OnOff"
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Option "$GLPREFMNU_PARTICLESTYLE", gl_particles_style, "Particles"
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Option "$GLPREFMNU_PARTICLESTYLE", gl_particles_style, "Particles"
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Slider "$GLPREFMNU_AMBLIGHT", gl_light_ambient, 1.0, 255.0, 5.0
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Slider "$GLPREFMNU_AMBLIGHT", gl_light_ambient, 1.0, 255.0, 5.0
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Option "$GLPREFMNU_RENDERQUALITY", gl_render_precise, "Precision"
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Option "$GLPREFMNU_RENDERQUALITY", gl_render_precise, "Precision"
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