- moved some code to better places.

- allow GL version 3.0 in Windows, too.
This commit is contained in:
Christoph Oelckers 2014-09-14 23:01:57 +02:00
parent 5cc43137a1
commit 32f08adaf3
4 changed files with 11 additions and 11 deletions

View file

@ -127,14 +127,6 @@ void OpenGLFrameBuffer::InitializeState()
gl_LoadExtensions();
Super::InitializeState();
int v;
glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, &v);
gl.maxuniforms = v;
glGetIntegerv(GL_MAX_UNIFORM_BLOCK_SIZE, &v);
gl.maxuniformblock = v;
glGetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &v);
gl.uniformblockalignment = v;
if (first)
{
first=false;

View file

@ -137,6 +137,14 @@ void gl_LoadExtensions()
if (CheckExtension("GL_ARB_buffer_storage")) gl.flags |= RFL_BUFFER_STORAGE;
}
int v;
glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, &v);
gl.maxuniforms = v;
glGetIntegerv(GL_MAX_UNIFORM_BLOCK_SIZE, &v);
gl.maxuniformblock = v;
glGetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &v);
gl.uniformblockalignment = v;
glGetIntegerv(GL_MAX_TEXTURE_SIZE,&gl.max_texturesize);
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
}

View file

@ -814,7 +814,7 @@ CCMD(textureinfo)
if (tex->gl_info.SystemTexture[0] || tex->gl_info.SystemTexture[1] || tex->gl_info.Material[0] || tex->gl_info.Material[1])
{
int lump = tex->GetSourceLump();
Printf(PRINT_LOG, "Texture '%s' (Index %d, Lump %d, Name '%s'):\n", (const char*)(tex->Name), i, lump, Wads.GetLumpFullName(lump));
Printf(PRINT_LOG, "Texture '%s' (Index %d, Lump %d, Name '%s'):\n", tex->Name.GetChars(), i, lump, Wads.GetLumpFullName(lump));
if (tex->gl_info.Material[0])
{
Printf(PRINT_LOG, "in use (normal)\n");

View file

@ -775,8 +775,8 @@ bool Win32GLVideo::InitHardware (HWND Window, int multisample)
if (myWglCreateContextAttribsARB != NULL)
{
// let's try to get the best version possible. Some drivers only give us the version we request
// which breaks all version checks for feature support. The highest used features we use are from version 4.4, and 3.3 is a requirement.
static int versions[] = { 45, 44, 43, 42, 41, 40, 33, -1 };
// which breaks all version checks for feature support. The highest used features we use are from version 4.4, and 3.0 is a requirement.
static int versions[] = { 45, 44, 43, 42, 41, 40, 33, 32, 31, 30, -1 };
for (int i = 0; versions[i] > 0; i++)
{