- Exported the "paused" global variable to ZScript

This commit is contained in:
Player701 2021-12-06 16:51:19 +03:00 committed by Christoph Oelckers
parent bb8534ed00
commit 2ce5b49cab
2 changed files with 2 additions and 1 deletions

View file

@ -3140,3 +3140,4 @@ DEFINE_GLOBAL(demoplayback)
DEFINE_GLOBAL(automapactive); DEFINE_GLOBAL(automapactive);
DEFINE_GLOBAL(Net_Arbitrator); DEFINE_GLOBAL(Net_Arbitrator);
DEFINE_GLOBAL(netgame); DEFINE_GLOBAL(netgame);
DEFINE_GLOBAL(paused);

View file

@ -183,6 +183,7 @@ struct _ native // These are the global variables, the struct is only here to av
native MenuDelegateBase menuDelegate; native MenuDelegateBase menuDelegate;
native readonly int consoleplayer; native readonly int consoleplayer;
native readonly double NotifyFontScale; native readonly double NotifyFontScale;
native readonly int paused;
} }
struct System native struct System native
@ -202,7 +203,6 @@ struct System native
} }
return false; return false;
} }
} }
struct MusPlayingInfo native struct MusPlayingInfo native