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Fix LZMA compilation with VS 32 bit.
(patch by Igor Pavlov)
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parent
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commit
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1 changed files with 11 additions and 4 deletions
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@ -1,5 +1,5 @@
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/* LzFind.c -- Match finder for LZ algorithms
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2021-09-03 : Igor Pavlov : Public domain */
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2021-11-29 : Igor Pavlov : Public domain */
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#include "Precomp.h"
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@ -600,7 +600,9 @@ static
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#ifdef ATTRIB_SSE41
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ATTRIB_SSE41
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#endif
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void LzFind_SaturSub_128(UInt32 subValue, CLzRef *items, const CLzRef *lim)
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void
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MY_FAST_CALL
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LzFind_SaturSub_128(UInt32 subValue, CLzRef *items, const CLzRef *lim)
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{
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v128 sub2 =
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#ifdef MY_CPU_ARM_OR_ARM64
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@ -632,7 +634,9 @@ static
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#ifdef ATTRIB_AVX2
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ATTRIB_AVX2
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#endif
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void LzFind_SaturSub_256(UInt32 subValue, CLzRef *items, const CLzRef *lim)
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void
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MY_FAST_CALL
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LzFind_SaturSub_256(UInt32 subValue, CLzRef *items, const CLzRef *lim)
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{
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__m256i sub2 = _mm256_set_epi32(
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(Int32)subValue, (Int32)subValue, (Int32)subValue, (Int32)subValue,
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@ -669,7 +673,10 @@ static LZFIND_SATUR_SUB_CODE_FUNC g_LzFind_SaturSub;
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#define DEFAULT_SaturSub LzFind_SaturSub_32
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MY_NO_INLINE
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static void LzFind_SaturSub_32(UInt32 subValue, CLzRef *items, const CLzRef *lim)
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static
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void
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MY_FAST_CALL
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LzFind_SaturSub_32(UInt32 subValue, CLzRef *items, const CLzRef *lim)
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{
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do
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{
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