First, take care of usdf.txt

Updated about the new 'goodbye' property.
This commit is contained in:
FishyClockwork 2016-10-14 09:13:31 +02:00 committed by Christoph Oelckers
parent 0370592422
commit 0df6ba6951

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@ -91,6 +91,8 @@ conversation // Starts a dialog.
panel = <string>; // Name of lump to render as the background. panel = <string>; // Name of lump to render as the background.
voice = <string>; // Narration sound lump. voice = <string>; // Narration sound lump.
dialog = <string>; // Dialog of the page. dialog = <string>; // Dialog of the page.
goodbye = <string>; // Custom goodbye message. If omitted then the
// generic goodbyes will be displayed instead.
drop = <integer>; // mobj for the object to drop if the actor is drop = <integer>; // mobj for the object to drop if the actor is
// killed. // killed.
link = <integer>; // Page to jump to if all ifitem conditions are link = <integer>; // Page to jump to if all ifitem conditions are