Default branch

1e4f176395 · - move appimage workflow to unused/ · Updated 2024-11-12 11:34:26 +00:00

Branches

01f8d711b5 · - make the sprite drawers respond to 'gl_enhanced_nightvision' and 'gl_enhanced_nv_stealth' · Updated 2018-11-26 11:21:34 +00:00    zdoom

6552
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24f5dc0b27 · - fixed a few things. · Updated 2018-11-09 18:51:47 +00:00    zdoom

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a6e77ae094 · Refactored the render hack storage so that it can be decoupled from the regular GLFlat render items. · Updated 2018-11-06 17:20:59 +00:00    zdoom

6645
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mt

790b121195 · - added a bit of profiling code to the multithreaded parts of the renderer. · Updated 2018-10-31 09:20:06 +00:00    zdoom

6704
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47ae42d636 · - fixed: for sectors that have to be drawn per subsector the render state was not applied. resulting in random garbage. · Updated 2018-10-29 16:52:44 +00:00    zdoom

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dd09d8e4dc · - version 3.6.0 · Updated 2018-10-10 05:45:02 +00:00    zdoom

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cbdc0094b3 · - changed macro into a regular function · Updated 2018-09-23 12:30:44 +00:00    zdoom

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bb1dba889b · Merge remote-tracking branch 'remotes/origin/master' into uniformbuffers · Updated 2018-08-31 17:49:31 +00:00    zdoom

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a5296fec1d · - renamed RIndexOf to RightIndexOf · Updated 2018-08-25 18:56:22 +00:00    zdoom

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04d7570d08 · Merge branch 'master' into vulkan · Updated 2018-07-22 22:15:00 +00:00    zdoom

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7817e6a7b2 · - moved the texture binding code back to the OpenGL specific parts. · Updated 2018-07-14 11:05:49 +00:00    zdoom

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2d96dd64c8 · - use the light level for the diffuse contribution, but the env map for the specular component · Updated 2018-07-13 21:32:48 +00:00    zdoom

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634ee84e1d · - removed unused declarations. · Updated 2018-06-15 19:32:25 +00:00    zdoom

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c69941a9e9 · - add 'sublighttype' for Subtractive dynamic lights to change the colour formula. · Updated 2018-06-14 23:04:39 +00:00    zdoom

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a9e6179760 · - tried to clean up the SSAO pass a bit - does not work yet. · Updated 2018-06-14 17:48:41 +00:00    zdoom

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2d4b8549c6 · - per-sector plane rendering needs to be disabled when processing a line portal with hardware that has no working clip plane support. · Updated 2018-05-20 06:56:29 +00:00    zdoom

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90b3368bf2 · Merge remote-tracking branch 'origin/master' into zmdl · Updated 2018-05-18 23:32:40 +00:00    zdoom

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36e058d0b9 · - fixed: A global variable was used to pass MeansOfDeath to ClientObituary. · Updated 2018-04-23 19:26:05 +00:00    zdoom

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387827555f · - added compatibility handler for Alien Vendetta MAP01 to properly display the deep water hack and avoid problems with a node rebuild. · Updated 2018-04-11 21:08:59 +00:00    zdoom

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03ffb30c39 · Enabled custom window title in SDL backend · Updated 2018-04-09 18:47:49 +00:00    zdoom

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