Default branch

1825c8ba77 · Fixed poison not clearing on revive · Updated 2024-11-21 15:32:47 +00:00

Branches

4.8

08e46766ad · - this is 4.8.0 · Updated 2022-06-06 20:05:06 +00:00    zdoom

1748
1

a603dd0491 · - IndexOf · Updated 2022-05-31 12:16:20 +00:00    zdoom

1800
3

49a395f561 · - partial cleanup of Framebuffer interface · Updated 2022-05-20 09:09:38 +00:00    zdoom

1834
14

092fd2934e · -preparations for adding command line args in IWAD selector · Updated 2022-04-29 13:10:49 +00:00    zdoom

1872
1

2fc4529df0 · Merge commit 'refs/pull/1508/head' of https://github.com/coelckers/gzdoom into lightmaps-new · Updated 2022-01-24 17:29:44 +00:00    zdoom

2045
1

0bf211b3e6 · - add SDL hint to not minimize the window on focus loss · Updated 2021-10-27 14:48:22 +00:00    zdoom

2182
1

107ff70242 · . this is version 4.7.1. · Updated 2021-10-20 06:18:37 +00:00    zdoom

2190
1
4.7

742e538223 · gles: look for libGLESv2.so.2 · Updated 2021-09-25 08:20:36 +00:00    zdoom

2243
3
4.6

347324eed9 · - language update · Updated 2021-07-25 11:52:20 +00:00    zdoom

2458
40

1e81277d9f · - use the original documented binary rdtsc equivalent call for ARM64-Win · Updated 2020-12-10 14:10:16 +00:00    zdoom

2705
6

d88bec5a1e · - set up dynamic opengl load for windows · Updated 2020-12-07 03:22:12 +00:00    zdoom

2705
1
4.5

3037c08840 · - this is version 4.5.0. · Updated 2020-10-31 09:07:33 +00:00    zdoom

2736
1

88f2aefa8f · - minor update, also rename the old menudef back, no need to change the name · Updated 2020-10-22 04:37:52 +00:00    zdoom

2813
4

4ed578e0d2 · Clean up EmitSBIT slightly · Updated 2020-06-11 23:48:18 +00:00    zdoom

3140
42

c7b68ca470 · Don't draw shadow if viewpoint is too low · Updated 2020-06-10 15:30:10 +00:00    zdoom

3113
4

81ecf88902 · Add net stat · Updated 2020-06-05 00:27:49 +00:00    zdoom

3158
104

7cf52eb0c3 · - export common formulae to functions instead of copy-pasting them · Updated 2020-05-07 06:13:11 +00:00    zdoom

3227
10

4432aeb1e1 · - force player respawn to call up the player's default class settings before determining where to respawn the player · Updated 2020-05-02 13:20:37 +00:00    zdoom

3237
1

631b66a83f · Add gl_model_light_contrast cvar and only apply the directional light contrast for models · Updated 2020-03-22 06:42:38 +00:00    zdoom

3582
4

a3b0f214a4 · - this is 4.3.3 · Updated 2020-01-20 21:20:34 +00:00    zdoom

3682
1