gzdoom/src/m_misc.h

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// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
// $Id:$
//
// Copyright (C) 1993-1996 by id Software, Inc.
//
// This source is available for distribution and/or modification
// only under the terms of the DOOM Source Code License as
// published by id Software. All rights reserved.
//
// The source is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
// for more details.
//
// DESCRIPTION:
//
//
//-----------------------------------------------------------------------------
#ifndef __M_MISC__
#define __M_MISC__
#include "doomtype.h"
class FConfigFile;
class FGameConfigFile;
extern FGameConfigFile *GameConfig;
bool M_WriteFile (char const *name, void *source, int length);
int M_ReadFile (char const *name, BYTE **buffer);
void M_FindResponseFile (void);
// [RH] M_ScreenShot now accepts a filename parameter.
// Pass a NULL to get the original behavior.
void M_ScreenShot (const char *filename);
void M_LoadDefaults ();
bool M_SaveDefaults (const char *filename);
void M_SaveCustomKeys (FConfigFile *config, char *section, char *subsection);
FString GetUserFile (const char *path, bool nodir=false);
#endif