2016-12-31 09:19:31 +00:00
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#pragma once
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2016-12-31 11:45:07 +00:00
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#include "r_visibleplane.h"
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2016-12-31 09:19:31 +00:00
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namespace swrenderer
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{
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void R_DrawSkyPlane(visplane_t *pl);
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void R_DrawSky(visplane_t *pl);
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void R_DrawSkyStriped(visplane_t *pl);
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void R_DrawCapSky(visplane_t *pl);
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void R_DrawSkyColumnStripe(int start_x, int y1, int y2, int columns, double scale, double texturemid, double yrepeat);
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void R_DrawSkyColumn(int start_x, int y1, int y2, int columns);
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const uint8_t *R_GetOneSkyColumn(FTexture *fronttex, int x);
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const uint8_t *R_GetTwoSkyColumns(FTexture *fronttex, int x);
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}
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