gzdoom/tools/drawergen/fixedfunction/setuptrianglecodegen.h

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/*
** SetupTriangle code generation
** Copyright (c) 2016 Magnus Norddahl
**
** This software is provided 'as-is', without any express or implied
** warranty. In no event will the authors be held liable for any damages
** arising from the use of this software.
**
** Permission is granted to anyone to use this software for any purpose,
** including commercial applications, and to alter it and redistribute it
** freely, subject to the following restrictions:
**
** 1. The origin of this software must not be misrepresented; you must not
** claim that you wrote the original software. If you use this software
** in a product, an acknowledgment in the product documentation would be
** appreciated but is not required.
** 2. Altered source versions must be plainly marked as such, and must not be
** misrepresented as being the original software.
** 3. This notice may not be removed or altered from any source distribution.
**
*/
#pragma once
#include "drawercodegen.h"
struct SSASetupVertex
{
SSAFloat x, y, z, w;
};
class SetupTriangleCodegen : public DrawerCodegen
{
public:
void Generate(bool subsectorTest, SSAValue args, SSAValue thread_data);
private:
void LoadArgs(SSAValue args, SSAValue thread_data);
SSASetupVertex LoadTriVertex(SSAValue v);
void Setup();
SSAInt FloatTo28_4(SSAFloat v);
void LoopBlockY();
void LoopBlockX();
void LoopFullBlock();
void LoopPartialBlock(bool isSingleStencilValue);
void SetStencilBlock(SSAInt block);
void StencilClear(SSAUByte value);
SSAUByte StencilGetSingle();
SSABool StencilIsSingleValue();
bool subsectorTest;
SSAStack<SSAInt> stack_C1, stack_C2, stack_C3;
SSAStack<SSAInt> stack_y;
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SSAStack<SSAIntPtr> stack_subsectorGBuffer;
SSAStack<SSAInt> stack_x;
SSAStack<SSAUBytePtr> stack_buffer;
SSAStack<SSAInt> stack_iy, stack_ix;
SSAStack<SSAInt> stack_CY1, stack_CY2, stack_CY3;
SSAStack<SSAInt> stack_CX1, stack_CX2, stack_CX3;
//SSAStack<SSABool> stack_stencilblock_restored;
//SSAStack<SSAUByte> stack_stencilblock_lastval;
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SSAIntPtr subsectorGBuffer;
SSAInt pitch;
SSASetupVertex v1;
SSASetupVertex v2;
SSASetupVertex v3;
SSAInt clipright;
SSAInt clipbottom;
SSAUBytePtr stencilValues;
SSAIntPtr stencilMasks;
SSAInt stencilPitch;
SSAUByte stencilTestValue;
SSAUByte stencilWriteValue;
SSAWorkerThread thread;
// Block size, standard 8x8 (must be power of two)
const int q = 8;
SSAInt Y1, Y2, Y3;
SSAInt X1, X2, X3;
SSAInt DX12, DX23, DX31;
SSAInt DY12, DY23, DY31;
SSAInt FDX12, FDX23, FDX31;
SSAInt FDY12, FDY23, FDY31;
SSAInt minx, maxx, miny, maxy;
SSAInt C1, C2, C3;
SSAInt x, y;
SSAInt x0, x1, y0, y1;
SSAUBytePtr StencilBlock;
SSAIntPtr StencilBlockMask;
};