gzdoom/src/sdl/i_system_cocoa.mm

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#include <CoreFoundation/CoreFoundation.h>
#include "SDL.h"
void Mac_I_FatalError(const char* errortext)
{
// Close window or exit fullscreen and release mouse capture
SDL_Quit();
const CFStringRef errorString = CFStringCreateWithCStringNoCopy( kCFAllocatorDefault,
errortext, kCFStringEncodingASCII, kCFAllocatorNull );
if ( NULL != errorString )
{
CFOptionFlags dummy;
CFUserNotificationDisplayAlert( 0, kCFUserNotificationStopAlertLevel, NULL, NULL, NULL,
CFSTR( "Fatal Error" ), errorString, CFSTR( "Exit" ), NULL, NULL, &dummy );
CFRelease( errorString );
}
}