gzdoom/src/r_sky.h

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//-----------------------------------------------------------------------------
//
// Copyright 1993-1996 id Software
// Copyright 1999-2016 Randy Heit
// Copyright 2002-2016 Christoph Oelckers
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//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
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//
// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see http://www.gnu.org/licenses/
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//
//-----------------------------------------------------------------------------
//
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// DESCRIPTION:
// Sky rendering.
//
//-----------------------------------------------------------------------------
#ifndef __R_SKY_H__
#define __R_SKY_H__
#include "textures/textures.h"
struct FLevelLocals;
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extern FTextureID skyflatnum;
extern int freelookviewheight;
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#define SKYSTRETCH_HEIGHT 228
// Called whenever the sky changes.
void InitSkyMap(FLevelLocals *Level);
void R_InitSkyMap();
void R_UpdateSky (uint64_t mstime);
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// 57 world units roughly represent one sky texel for the glTranslate call.
enum
{
skyoffsetfactor = 57
};
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#endif //__R_SKY_H__