mirror of
https://github.com/ZDoom/gzdoom-last-svn.git
synced 2025-05-29 16:31:16 +00:00
- fixed typo in Firemace obituary - Added DavidPH's AProp_ScaleX/Y / A_SetScale submission. - added Edward-san's fix for the turbo CCMD. - Changed savegame versioning for SVN-less builds to use a SAVEVER value of 999999 so that it is guaranteed that such a build can load its own savegames - even if it is at the cost of losing the ability to handle older savegames. People should build ZDoom with revision info anyway. ;) - fixed: Sector_SetPortal did not set the portal's alpha value. - added 'flooralpha' and 'ceilingalpha' sector properties. They only have meaning if a sector stack portal is defined in this sector. If set to anything less than 1.0 these will override the alpha set by a portal. This is mostly for Sector_SetPortal to avoid defining multiple portals that only differ by their plane translucency. - fixed: Explosions may not spawn splashes in sectors with a Transfer_Heights effect. Due to the way it handles floor textures it cannot spawn them correctly there. git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@1077 b0f79afe-0144-0410-b225-9a4edf0717df |
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fmod_version.txt | ||
udmf.txt | ||
udmf_zdoom.txt | ||
usdf.txt | ||
usdf_zdoom.txt |